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 Real Ninjutsu

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Shinobi Data
Health:
Real Ninjutsu Left_bar_bleue400/400Real Ninjutsu Empty_bar_bleue  (400/400)
Chakra:
Real Ninjutsu Left_bar_bleue500/500Real Ninjutsu Empty_bar_bleue  (500/500)
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PostSubject: Real Ninjutsu   Real Ninjutsu Icon_minitimeMon Jan 14, 2008 5:35 pm

Bunshin no Jutsu [Clone Technique]
Rank: E (Basic)
Requirements: None
Description: This technique must be mastered by any ninja who has graduated from the shinobi academy. It's the most basic technique a Gennin must know, since it can be a real lifesaver. This ninjutsu creates a simple illusion clone identical to the caster. The clone however has no physical properties and will disperse the moment it is touched.

Henge no Jutsu [Transformation Technique]
Rank: E (Basic)
Requirements: None
Description: Henge is the basic skill a ninja must know to become a Gennin. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy, and then attack from the back when he's not expecting it. This technique can easily be combined with other jutsus for a more powerful effect, such as with Kage Bunshin no Jutsu [Shadow Clone Technique].

Kakuremino no Jutsu [Magic Cloak of Invisibility Skill]
Rank: E
Requirements: None
Description: A ninjutsu technique that momentarily turns the user invisible, and allows them a quick escape if need be. The user however can still be smelled or heard by the opponent. In actuality it is not turning invisible but hiding in the surroundings via cloak or other form of hiding.

Kawarimi no Jutsu [Body Switch Technique]
Rank: E (Basic)
Requirements: None
Description: Kawarimi is a widely used and very famous skill among shinobi. The user uses speed to their advantage, and grabs an item from the environment and places it on his/her current position while moving out of the way. This is clearly an evasion technique used to dodge attacks; however it can be linked with other jutsus or attacks to create massive damage if done properly.

Nawanuke no Jutsu [Rope Untying Skill]
Rank: E (Basic)
Requirements: None
Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope.

Chakra Kami Nawa [Chakra Hair Rope]
Rank: D
Requirements: A Lot Of Hair
Description: A Ninjutsu technique requiring quite a lot of hair to be scattered around the opponent's feet, under the guise of the ninja snapping mentally. Showing no apparent danger, the opponent should not suspect the hair as a weapon. But placing their hands on the path of hair in front of them, the ninja using this technique can make a powerful rope of hair by channeling their chakra through it, limiting the opponent's movement to simply pivoting in place. This sets them up for a more devastating attack, like the Shintenshin no Jutsu [Art of the Valentine].

Utsusemi no Jutsu [Projection Technique]
Rank: D
Requirements: None
Description: In order to hide their location and not disclose their posture, the user projects their voice by resonating everything they say from all possible directions with this jutsu.

C Rank Jutsus

Chakra Thread Creation Jutsu
Requirements: knitting needles
Rank:C
This ninjutsu was developed by a group of elderly ex-ninja to prove that even the old can still fight. The principle of this jutsu was to feed chakra into a pair of knitting needles, and seemingly knitting, creates threads of chakra for multiple purposes, such as nets. the threads can be controlled with the movements of the needles, are very durable and best used for constricting or capturing but can be used for other purposes such as ladders or ropes. The technique truly flourishes with those of imaginative minds, but of course the bigger the object and the more complex, the longer it would take.

Jibaku Fuda: Kassei [Exploding Tag: Activate]
Rank: C
Requirements: Explosive Notes
Description: Utilizing chakra, a ninja is able to activate the explosion mechanism of a distant bomb tag.

Jouro Senbon [Raining Needles]
Rank: C
Requirements: Appropriate Equipment
Description: A Ninjutsu technique where the ninja throws one or many umbrellas lined with needles into the air. Once airborne, they use their chakra to control the umbrella's spinning, releasing the needles, and controlling the needles to find their targets. These needles, when propelled by chakra, have the strength to pierce five millimeters of sold steel.

Kawara Shuriken [Roof Tile Shuriken]
Rank: C
Requirements: Nearby Roof Tiles
Description: This technique requires chakra to pressurize nearby tiles in an area. The tiles are then levitated and hurled over towards the opponent, spinning at fast speeds similar to shuriken.
Karuto no Tayori [Information Cards]
Rank: C
Requirements: Deck of Cards
Description: This is a one-of-a-kind ninjutsu technique where the ninja takes simple, black deck cards and embeds information on them with chakra. The information could be about anything from shinobi countries to shinobi themselves. Once the information is embedded in the card, it turns blank, only to become visible again when the ninja reveals it with their chakra.

Kirigakure no Jutsu [Hidden Mist Technique]
Rank: C
Requirements: None
Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.

Kugutsu no Jutsu [Puppet Technique]
Rank: C
Requirements: Approved Puppet
Description: A Ninjutsu technique where a puppet master controls a karasu, or puppet, with threads of chakra from their fingertips. The karasu can be manipulated to look like someone else or the puppet master themselves, allowing them to wear down and mislead their opponent until an opening presents itself. Also, the karasu and its master share a bond of some kind, as the karasu can relay information to the ninja controlling it. It can stand substitute for somebody and collect information and then allow the controlling ninja to listen to or view it later on.

Material Manipulation Jutsu
Requirements:sewing needle
Rank: C
A sewing based jutsu, using a sewing needle, and feeding chakra into it the user embeds invisible chakra threads into fabrics with the needle by any means. As the thread enters the fabrics it slowly infects the materials with effects chosen by the user. It can harden fabrics, increase the weight, constrict, or even cause it to move somewhat like a puppet, and able to use either one or more of these effects at once depending on the skills of the user.

Suimen Hokou no Gyou [Art of Water Walking]
Rank: C (Basic)
Requirements: Learned From Sensei // Chuunin Basic
Description: The user focuses their chakra to the soles of their feet and step onto the water. From the surface of the liquid, they would then need to be able to measure the amount of chakra it would take to support their weight along the surface of the water without sinking. Once this is mastered, the user would be able to easily walk on water.

Shintenshin no Jutsu [Art of the Valentine]
Rank: C
Requirement: None
Description: A jutsu that allows the user to enter a target's mind, taking control of their body and senses. Known normally as a spying Jutsu, it can also be used in battle although with many drawbacks. The user's spirit travels not as quickly though, making it somewhat easy to dodge. If the spirit does happen to miss, the user's body will be left as an empty vessel for a few minutes, hence, leaving it wide open to an attack. There's no guarnantee that, even if the technique does work, it can last for more than two to three minutes. When the user is inside of the target's body, any damage that is inflicted on the target will also be caused upon on their original body, therefore, if the target dies, so shall the user.

Shikyaku no Jutsu [Four Legs Technique]
Rank: C
Requirements: None
Description: This technique gives some increase of strength and speed to the user, as well as lengthening their nails into claws. Travel in this mode is somewhat alike to a dog's fast run.


B Rank Jutsus

Chakura no Tate [Shield of Chakra]
Rank: B
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: A technique used by puppet masters, this shield is created when chakra is emitted in the form of a disk from panels which are released from the puppet's arms. This chakra shield can protect the user from several hazardous attacks but, however, enough clotting force can clog up the puppet's arm joints and, additionally, render the arms useless.

Douka Yahumuki [Assimilated Blizzard]
Rank: B
Requirements: Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique]
Description: After performing the Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique] to fuse with an object, the user controls the object's materials that made their "body" and can send the materials to clash against the target.

Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique]
Rank: B
Requirements: None
The user performs a few hand seals and then touches a nearby object, taking on its properties, and turning their body into the selected element. They can then use the properties they merge with as an attack, an example is using Douka Yahumuki [Assimilated Blizzard].

Jujin Bunshin [Beast Human Clone]
Rank: B
Requirements: Approved Dog Pet
Description: In coordination with an animal, the user creates a perfect likeness of that creature, and vice-versa with the beast assuming the form of the person. This makes it impossible to tell the two apart until the jutsu is broken, usually by damaging one of the participants which then reverts to their original form.

Kekkai Hojin [Barrier Encampment Method]
Rank: B
Requirements: Explosive Tags
Description: Arrays of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, injuring or even killing the imprisoned target.

Konbi Henge [Combination Transformation]
Rank: B
Requirements: Henge no Jutsu [Transformation Technique] / Two Users
Description: An advanced form of Henge no Jutsu [Transformation Technique], Konbi Henge is where both the users are transformed into one being.

Kagutsu Mujin Bakujin [Puppet Technque: Infinite Explosive Blades]
Rank: B
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: The user summons their puppet and then the arms of the puppet open and one missile/Kunai shoot from each arm (four arms=four missles/kunais) then the missles/kunais will home in on the enemy and explode on impact

Makyo no Ran [War of Evil Men]
Rank: B
Requirements: Flute
One of the melodies the user is required to play on their demon flute to activate the Mateki: Mugen'onsa [Demonic Flute: Dream Sound Chain] Genjutsu.

Shinranshin no Jutsu [Mind Body Disturbance Technique]
Rank: B
Requirements: Shintenshin no Jutsu [Art of the Valentine]
Description: A more advanced form of the Shintenshin no Jutsu [Art of the Valentine], this skill is used for confusing enemies into attacking their own allies, wreaking havoc among enemy lines. By forming a rectangular hand seal, the user is able to send a spirit of confusion into their target. Although the target is mentally aware of what they are doing, he is unable to control his body. For this particular jutsu, the user is able to stay in their own body with this skill, unlike its predecessor.

Sen'eijashu [Hidden Shadow Snake Hand]
Rank: B
Requirements: None
Description: Users of this technique project several snakes from their wrist as they make a punching motion towards their intended object. The snakes often bite and wrap around the given target, potentially inflicting multiple wounds and are even capable of poisoning the victim as well.

Togeyomi [Underworld Spines]
Rank: B
Requirement: Long Hair
Description: The user causes his long, spiky hair to wrap around him and harden, in a manner similar to a hedgehog's or porcupine's quills, defending against any physical attacks. This is effective as a method for forcing someone away, or stopping a powerful strike.


Washihishou no Jutsu (Eagle Flight Technique)
RequirementS:N/A
Rank:B
This technique is an enhancer. The user pumps charka into their muscles to allow for a heightened burst of speed and they also use their charka to enhance their visual awareness, making it sharper and more effective.
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Shinobi Data
Health:
Real Ninjutsu Left_bar_bleue400/400Real Ninjutsu Empty_bar_bleue  (400/400)
Chakra:
Real Ninjutsu Left_bar_bleue500/500Real Ninjutsu Empty_bar_bleue  (500/500)
Skills:

Real Ninjutsu Empty
PostSubject: Re: Real Ninjutsu   Real Ninjutsu Icon_minitimeMon Jan 14, 2008 5:36 pm

Chakra Shikai (Chakra Field of Vision)
Requirements:N/A
Rank:A
A jutsu used to send out a wave of chakra from a target, which will allow the user to sense any object in the field and know their location.

Hateshiganairyuu (Eternal Dragon)
Requirements:2 Elements
Rank:A
After making a long row of seals, the user is able to summon a cloud of chakra which will then consume elements from the surroundings of the user to form a dragon. This dragon is controlled solely by the user and can cause huge amounts of damage and distraction to any given target.

Jinju Konbi Henge: Sotoro [Man Beast Combination Transformation: Double-Headed Wolf]
Rank: A
Requirements: Approved Dog Pet
The users, a human and a dog, perform Konbi Henge [Combination Transformation] together, which results in their fusing into an extremely large, double-headed wolf. While in this form, they can use Garoga [Double Wolf Fang].

Kuchiyose: Kirikiri Mai [Summoning: Quick Beheading Dance]
Rank: A
Requirements: Kuchiyose no Jutsu [Summoning Technique] / Weasel Summon
Description: The user summons a weasel carrying a scythe, which is capable of decimating almost an entire forest by means of very powerful slicing winds.

Kuchiyose no Jutsu [Summoning Technique]
Rank: A (Kinjutsu)
Requirements: Approved Summoning Animal
Description: Having signed a contract in blood; any ninja with this ninjutsu technique can summon a beast, or beasts, from another plane of existence to use in battle. The user must use their own blood as a "sacrifice" to summon them, after performing the hand seals corresponding with their animal. There are many variations to the Kuchiyose, and some of which include the substitution of a life as a blood sacrifice, or even no sacrifice or hand seals at all. Not all things summoned are animals. People and items can be summoned.

Kuchiyose: Yatai Kuzushi no Jutsu [Summoning: Food Cart Destroyer Technique]
Rank: A
Requirements: Kuchiyose no Jutsu [Summoning Technique] / Toad Summon
Description: The user summons a huge toad to crash upon the target.

Kugutsu Kaijin Tensen [Puppet Technique: Revolving Blade Heavenly Drill]
Rank: A
Requirements: Kugutsu no Jutsu [Puppet Technique] / Appropriate Puppet
Description: The puppet sprouts blade wings and at the user's control, spin towards the enemy, slashing them, and finally will launch itself in the air and explodes but unlike the target, the puppet comes out in one piece.

Meisai Gakure no Jutsu [Hiding Camouflage Technique]
Rank: A
Requirements: None
Description: This jutsu renders the user invisible to the naked eye, and can deplete their presence and smell. However, special bloodline techniques or abilities are able to detect the user performing this jutsu.

Mikazuki no Mai [Dance of the Crescent Moon]
Rank: A
Requirements: Kage Bunshin no Jutsu [Shadow Clone Technique] / Sword-like Weapon
Description: The user creates three Kage Bunshin of themselves, which, along with a complicated sword-dancing pattern of attack, creates a powerful move to both confuse and injure an enemy. The swords are also able to extend an stretch to any length to hurt from distances.

Sanshizenryoku (Delta Force)
Requirements: 2 other Users
Rank:A
This jutsu is most commonly performed with 3 separate users. Each will make one of the following elemental attack gatherings: Lightning, Fire, and Water. They gather and condense the force of the attacks and then unleash all 3 on the target, merging the attacks into one streamline effect of elemental power.

Seneitajashu [Hidden Shadow Many Snakes Hand]
Rank: A
Requirements: None
Description: Alike to the Sen'eijashu, but with far more snakes. In addition, these snakes appear to be much longer than the height of a typical human and can extend to greater lengths.

Sojasosai no Jutsu [Twin Snakes Mutual Death]
Rank: A (Kinjutsu)
Requirements: None
Description: A forbidden jutsu which is a murder-suicide attack. When the jutsu is performed, two summoned snakes wrap themselves around the user and the victim and lock themselves in that position by biting each others' necks, and then proceed to self-detonate - killing both the user and the target

Tomegane no Jutsu [Telescope Technique]
Rank: A
Requirements: A Crystal Ball
Description: One is able to view through any different areas within the country by a clairvoyant crystal ball. This is a great skill for looking or tracking down somebody.

S Rank Jutsus

Kuchiyose: Rashomon [Summoning: Rashomon]
Rank: S (Kinjutsu)
Requirements: Kuchiyose no Jutsu [Summoning Technique]
Description: This Kuchiyose creates a demonic form of the main gate of old Kyoto. It is also a form of ultimate defense. It was previously believed to be required to have two people to summon; however, it is possible for powerful shinobi to summon these walls solo.
---------------------------------------------------------------------- ------------

Katon ( Fire ) Jutsus


E/D Rank Jutsus

None

C Rank Jutsus

Kasumi Enbu no Jutsu [Mist waltz Technique]
Rank: C
Requirements: None
Description: The user blows out a great amount of burnable gas. Once it comes in contact with any form of combustion force (from fire to small sparks), the gas ignites and literally creates a sea of fire.

Katon: Goukakyuu no Jutsu [Fire Release: Powerful Fireball Technique]
Rank: C
Requirements: None
Description: This Katon (fire element) ninjutsu is a very powerful technique that most gennin are not capable of performing due to the high amount of chakra concentration it uses. The user must first gather chakra into his hand and mouth. The mouth then shoots out fire and one hand is placed just out of the lips to control it into one intensely hot fireball. This attack is similar to a huge devastating flamethrower.

Katon: Housenka no Jutsu [Fire Release: Mythical Fire Flower Technique]
Rank: C
Requirements: None
Description: This Katon (fire element) ninjutsu is an extremely powerful and flexible technique. Housenka begins with creating many small, yet powerful fireballs from the user's mouth, and shooting them at a single or multiple opponents in one strike. These projectiles either can be shot from fast in the same direction, to slow in a rotating formation. Basically, the ninja controls everything, from the strength, and path of the fireballs, to the speed they travel towards the target.

Rain of Fire jutsu
Requirements: N/A
Rank:C
this is a jutsu utilizing the fire element. The user performs a few seals and begins concentrating chakra into his hands. Eventually he will manipulate it into a ball of fire completely surrounding both hands, and then fired into the air. The two fireballs will collide and then split into 10-20 seperate fireballs which will proceed to rain down on the area as commanded by the user.

Fire Wall jutsu
Requirements: N/A
Rank:C
By performing a few seals, the user can exhale a steady stream of fire creating a wall infront of themselves and partially surrounding them. It's capable of evaporating water and low level water jutsu, and used as a great defense against physical strikes.

B Rank Jutsus

Fire touch jutsu
Requirements:N/A
Rank:B
This jutsu utilizes the fire element. The user concentrates heat into their own hands, and my placing it on an inanimate object for a few moments the object heats up to the point it bursts into flames. the amount of chakra and time it take depends on the size and it cannot be larger then the user.

Shishienjin [Four Violet Flames Battle Encampment]
Rank: B
Requirements: Four Users
Description: This jutsu creates a box-like barrier around an area defined by the four users of it. Anything that touches with barrier will burst into purple flame. As long as the users of the jutsu remain active and unharmed, this barrier can never be broken.

A Rank Jutsus

Name:Blazing Sonata
Requirements: N/A
Rank:A
This technique was developed by a legendary shinobi, who retired into a occupation as one of the greatest chef's in the land. as a chef 's greatest asset are his hands, this technique was devised as a unique style of using ones feet to defend, in a dance like motion. This idea was then improved upon, by focusing chakra into the user’s feet, and then, coupling it with a bit of fire mastery was able to mold the chakra to surround the user’s feet within a controlled fire. every step fans the fire into the motion's direction, every stomp raises the fires causing it to flare up, every kick sends a penance of fire from the sole, and adding this into a dance causes it to not only defends ones self but by mastering the right steps can make for a very reliable offense.

Honoo Sude (Blazing Hands)
Requirements:N/A
Rank:A
In three stages, the hands of the users are engulfed in flames. First: the persons hands start to heaten up. Second: Hands start to glow, temperature rises even more. Third: Hands are engulfed in flames, giving a great hand to hand combat advantage and is useful in nature.

Hoheki (Flame Wall)
Requirements:N/A
Rank:A
the user ‘summons’ a flame that comes in between him and his enemy. After stablazyd the user can ‘push’ the wall at his target.

Katon Bunshin no Jutsu [Flame Clone Technique]
Requirements:N/A
Rank:A
This Ninjutsu technique uses fire as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu (Shadow Clone Technique), this clone can attack as if it were the ninja them self, and one hit will destroy it.

Katon: Karyuu Endan [Flame Type: Fire Wall Attack]
Rank: A
Requirements: None
Description: A Katon (fire element) ninjutsu technique where the ninja inhales deeply, drawing in a full chest of air. They then exhale, producing a very wide stream of flames that approach their target as a huge wall. This technique however uses an extremely large amount of the user's chakra and cannot be used frequently.
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Shinobi Data
Health:
Real Ninjutsu Left_bar_bleue400/400Real Ninjutsu Empty_bar_bleue  (400/400)
Chakra:
Real Ninjutsu Left_bar_bleue500/500Real Ninjutsu Empty_bar_bleue  (500/500)
Skills:

Real Ninjutsu Empty
PostSubject: Re: Real Ninjutsu   Real Ninjutsu Icon_minitimeMon Jan 14, 2008 5:37 pm

Katon: Ryuuka no Jutsu [Fire Release: Dragon Fire Technique]
Rank: A
Requirements: None
Description: This Katon (fire element) ninjutsu is believed to be the one of the strongest jutsus of the Katon series. This ninjutsu however requires a lot of chakra, concentration, and preparation time. A few diverse hand seals are done, and after gathering all the chakra in his mouth, the ninja will create so much flame that a red-hot fire will light up around them. All that chakra is then converted into fire inside the ninja's mouth, and it is all ejected at once, creating an extremely long blaze of fire, going directly to the opponent. This technique is straight, fast, and strong. It is most likely to be used after the enemy has been immobilized, because with such large amounts of chakra being used, the user cannot simply afford to waste it all by missing. It has to be a sure direct hit or the user will be considered a "sitting duck" while they take the time needed to recover.

Mizu Bunshin no Jutsu [Water Clone Technique]
Rank: C
Requirements: None
Description: This Ninjutsu technique uses water as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu [Shadow Clone Technique], this clone can attack as if it were the ninja themselves. One hit will destroy it.

Suiton: Koku no Jutsu [Water Release: Black Rain Technique]
Rank: C
Requirements: None
Description: The user creates a black mist that will emit from their body and rise up toward the sky. A temporary flammable rain of oil is released upon the user's specific targeted area.

Underwater Breathing Jutsu
Requirements: N/A
Rank: C
A fairly simple water manipulation jutsu, this technique provides the ability to breath underwater for a maximum of ten minutes, after the necessary hand seals are made.

B Rank Jutsus

Suirou no Jutsu [Water Prison Technique]
Rank: B
Requirement: A Water Source
Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that become a bubble-like prison that is inescapable so long as the user maintains their concentration.

Suiton: Suigadan [Water Release: Water Fang Bullet]
Rank: B
Requirements: A Large Supply Of Water
Description: This jutsu creates a circle of crushing water spikes around the opponent, making it very difficult to evade or block.

Suiton: Suijin heki [Water Release: Water Encampment Wall]
Rank: B
Requirements: None
Description: This jutsu creates a water barrier to protect the user from any offensive attacks. Only a very powerful shinobi can create this wall without an outside source of water.

Chilling Wind Jutsu
Requirements: N/A
Rank: B
By concentrating and molding chakra via hand seals one can begin to draw upon the heat in the surrounding area and slowly begin to cool the temperature. At first the wind begin to chill, then the water slowly begins to freeze, and any rain turns to snow, and continues to get colder as long as the jutsu is held. Even if it is interupted it could take up to an hour to a day to return the surrounding area to it's former climate.

Rain Summoning Jutsu
Requirements:N/A
Rank:B
This is for use in areas with little or no water. The object of this jutsu is to bring water to you. by performing a number of seals, and focusing ones chakra into the ground, water within a given area, depending on ones chakra strength and water control, will be condensed and begin to form clouds. once this is complete the clouds the proceed to the selected area, causing a down pour bringing the water to the user. There must be at least some water in the immediate area, and this technique does take a while, so it is hard to bring a sufficient amount in a short time, unless one has the element of surprise.

Water Manipulation Jutsu
Requirements: N/A
Rank: B
A defensive water jutsu, the user must perform hand seals and mold chakra in order to draw a thin wall of water to coat their body, which isn’t visible. The jutsu can defend against weaker fire jutsu, keep the user cool under extreme temperatures by using chakra to constantly keep the water cool, and makes some forms of weapons (slicing type of weapons) and occasionally kunai slide off the armor. The jutsu of course is a constant drain and uses up a lot of chakra to maintain.

Suiton no Naihatsu [Water Blast]
Requirements: Water source
Rank: B
After making the seals the water will start gathering around the user from any available water source near by. After gathered at least a minimal amount the water will shoot out in all directions in a spherical shape.

Suiton no Kyoushikyoku [Rhapsody of Water]
Requirements: Water Source
Rank: B
The user performs several seals causing jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target.

A Rank Jutsus

Suiton: Daibaku no Jutsu [Water Release: Great Explosion Technique]
Rank: A
Requirements: A Large Supply Of Water
Description: A technique that creates a massive tidal wave of water in all directions. This jutsu requires a large supply of water at hand along with a user with an immence amount of chakra.

Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique]
Rank: A
Requirements: A Large Supply Of Water
Description: This technique is used to create a massive blast of water. Hand signs are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.

Suiton: Goshokuzame [Water Release: Five Eating Sharks]
Rank: A
Requirements: A Body Of Water
Description: Once an opponent is knocked into water, the user creates sharks out of chakra and uses them to attack the opponent.

Suiton: Kaihodan [Water Release: Pressure Cannon]
Rank: A
Requirements: None
Description: A strong jet stream of water is blasted out of the user's mouth. This jutsu uses up a lot of chakra from the user. It is a one shot per battle move.

Suiton: Suijinheki [Water Release: Water Barrier]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water element) ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier. Only extremely powerful ninjas can use this technique without available water.

Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water element) ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.

Suiton: Suiryuudan no Jutsu [Water Release: Water Dragon Blast Technique]
Rank: A
Requirement: A Large Supply Of Water
Description: A Suiton (water type) Ninjutsu technique using water as its base. The ninja manipulates the water around them into the shape of a large dragon that attacks their opponent as a torrential blast.

Frozen Blade Storm
Requirements: Water Manipulation Jutsu
Rank: A
to initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.

Suiton Shuyutachi [Water Type: Instant Transport]
Requirements: Water Source
Rank: A
Water is gathered around the user and spins quickly then dissipates, splattering across the ground, as the user is instantaneously moved to another location.

Suiton Chuujou [Water Columns]
Requirements: Water Source
Rank: A
Water floods out into the surrounding area then is condensed in different areas, spouting upward swiftly, to make columns that can strike a target from underneath and can then collapse upon the target if they miss.

S Rank Jutsus

Suiton: Bakusui Shoha [Water Release: Exploding Water Shockwave]
Rank: S
Requirements: None
Description: The user can literally create water out of nothing, covering a vast area of ground. This is a great set-up for a person specializing in Suiton jutsus.
---------------------------------------------------------------------- -------

Raiton ( Lightning ) Jutsus


E/D Rank Jutsus

None

C Rank Jutsus

Furiokosukeidenki [Electrical Enhancer]
Requirements: N/A
Rank: C
This jutsu uses electric jolts that are emitted from the chakra of the user in order to amplify the damage caused by any hand to hand attack the user has made on the target by simply sending voltage currents against the nerves of the target.

Hi no Hagane [Wings of Steel]
Rank: C
Requirements: Electricity creating weapon
Description: The user causes a rockslide by sending a wave of electric energy upwards a cliff.

Raikyu [Lightning Ball]
Rank: C
Requirements: Electricity creating weapon
Description: By gathering chakra and creating electricity, the user creates a ball of electrical energy and launches it at the enemy.

B Rank Jutsus

Enryuu Jiseitai [Body of Electric Flow ]
Requirements: N/A
Rank: B
This jutsu basicaly allows the user to send electical current out to anything that makes contact with them that they're not already in contact with. The electricity will hit anything not already touching them (a.k.a. your clothes, the air, and the ground). Since it's an active effort and it's a full body flow the likelihood of a person using this move and being very active themself isn't too high, and slows their movements and actions down to 40% or less.

Ikazuchi no Kiba [Thunder Fang]
Rank: B
Requirements: Electricity creating weapon
Description: The user creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.
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Real Ninjutsu Empty
PostSubject: Re: Real Ninjutsu   Real Ninjutsu Icon_minitimeMon Jan 14, 2008 5:37 pm

Lightning Shuriken
Requirement: Shuriken
Rank: B
The user augments the shuriken with lightning then throws it above his enemy. This will rain down sever bolts of lightning towards the opponent, opening passing over or hitting them.

Raizou Ikazuchi wo Utte [Thunderbolt Strike]
Rank: B
Requirements: Electricity creating weapon
Using their weapon, the user creates several thunderbolts that cut through the ground until they hit the enemy.

Live Wire
Requirements: N/A (must specify which level of technique is learned)
Rank: Hands – A, Feet - B
Range: Hands- 0~10 m, feet- 0~20 m
The user sends a line of electricity travels along the ground from the user to an opponent, controlled by the user at a speed which gives the opponent time to react. By using more chakra, this can be done by placing the hands on the ground, and sending it from the hands, and though it is much faster and hard to dodge, the range is reduced as such.

A Rank Jutsus

5 Spark Finger Jutsu
Requirements: N/A
Rank: A
Range: 0~10 m
The user creates a small ball of electricity on the tip of each finger that he can shoot out at any time he wishes, while the jutsu is active (gets 10 shots max before having to be re-used)

Live Wire
Requirements: N/A (must specify which level of technique is learned)
Rank: Hands – A, Feet - B
Range: hands- 0~10 m, feet- 0~20 m
The user sends a line of electricity travels along the ground from the user to an opponent, controlled by the user at a speed which gives the opponent time to react. By using more chakra, this can be done by placing the hands on the ground, and sending it from the hands, and though it is much faster and hard to dodge, the range is reduced as such.

Raigeki no Yoroi [Lightning Armor]
Rank: A
Requirements: Electricity creating weapon
Description: Rotating their weapon, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it.

Rairyu no Tatsumaki [Lightning Dragon Tornado]
Rank: A
Requirements: Electricity creating weapon
Description: Gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a fairly destructive jutsu.

Shishinkei shibugoretsu [Optic Nerve Disruption ]
Requirements: N/A
Rank: A
This technique is like the full paralyzation except it has to be in contact with the hand to the targets eyes and it basicaly screws up the nerve impulses for the target's eyes for a little while. If it's messed up or not finished it results in the target being blurry eyed for a minute or a few minutes, if done correctly then it blinds them a little while.

S Rank Jutsus

Zenshinfuzui [Total Paralysis]
Requirements: N/A
Rank: S (Kinjutsu)
total paralysis is where you focus enough electrical current into the central nervous system of the target's body that it makes a complete nerve shutdown, making the target limp as a rag doll. however since this requires an exact jolt and exact location it means the user has a much smaller target to aim for, and must be very close. so in other words using this on a person requires that the user make a connection with their hand and the top or backside of the target’s head
---------------------------------------------------------------------- ------------

Doton ( Earth ) Jutsus


E/D Rank Jutsus

Doton: Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill]
Rank: D
Requirements: None
Description: A Doton (earth element) ninjutsu normally used to catch the target by surprise. After performing a series of hand seals and raising his chakra, the user burrows underground using his chakra. After the ninja feels he is below his opponent, he raises his hand and grabs his opponent's feet, then buries them underground, leaving only the target's head above the surface. This leaves the head open for attack.

C Rank Jutsus

Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Projection Lure Technique]
Rank: C
Requirements: None
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent.

Doton: Doroku Gaeshi [Earth Release: EarthShore Return]
Rank: C
Requirements: None
Description: After striking the ground with his hands, the user creates a large wall of earth that will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.

Doton: Doruki Gaeshi [Earth Release: EarthLand Deflection]
Rank: C
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja digs into the ground beneath them and tears up a solid wall of dirt and rock. The shield of earth is held together by the ninja's chakra and is meant to take the driving force of a physical attack.

Doton: Retsudotensho [Earth Release: Split Earth Turn Around Palm]
Rank: C
Requirements:
Description: This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.

Nameogusoku [Armor of Earth]
Requirements: N/A
Rank: C
after performing the seals, the user is engulfed with a layer of earth which then hardens to a very high density and is used as an armor, each piece of the armor can endure at least one hit, and can endure more depending on the hit force, and the level of the user. (the armor itself is heavy, and prevents movement).

B Rank Jutsus

Earth Cage Jutsu
Requirements: N/A
Rank: B
This technique is primarily used as a way of capturing or binding multiple targets all at once. The user sends a large amount of chakra into his palms, and then proceeds to strike the ground. Using earth mastery, the user splits the ground between them selves and the target. it is then at this point when the earth which was just moved, then reforms, into a cage above the newly created hole, resembling a pair of jaws.

Doton Sekimori [Earth Barrier Keeper]
Requirements: N/A
Rank: B
A barrier of dirt is constructed and hardens into rock. It makes for a strong defensive wall but does not allow for vision of what is on the opposite side of the wall.

Doton Bunshin no Jutsu [Earth Clone Technique]
Requirements: N/A
Rank: B
This is much like the other clone types only these are made of mud, sometimes rock.

Doton: Dochuu Eigyo [Earth Type: Underground Masked Attack]
Requirements:N/A
Rank:B
This is a technique where the user generates some spikes above ground while they are moved under the ground. The spikes from above are used to see what’s occurring above ground, or rather sense it. This allows for a more precise attack from underground.

Gaia’s Dakishimeru [Gaia’s Embrace]
Requirements:N/A
Rank:B
This technique causes the ground to raise up, like a sphere, around the target. They’re held in the center of it by some more earth that clasps onto their feet. Once the sphere is formed it becomes intensified in strength, with 2 foot walls, and is pulled back into the ground.

Heiki no Chiage [Weapons of the Rising Earth]
Requirements: N/A
Rank: B
after performing a few seals the user places his palms on the ground and sends charka into it, which will mold the earth into weapons by his own will. The earth that the weapons are molded from is highly dense.

Ground Vibration Tracking
Requirements: N/A
Rank: B
This is a tracking jutsu utilizing the earth element. The user will place their hand to the ground and feed chakra into it. The chakra increases sensitivity and will begin to relay all movements back to the users hands. Higher skill with this technique enables to user to almost invision everything thats going on when there eyes are closed, and even locate trees via roots or anything else beneath ground by sending out a chakra pulse acting as sonar. The more chakra poured out from the hand the better the range and the clearer the reading.

A Rank Jutsus

Doton: Doryuu Heki [Earth Release: Earth slide Wall]
Rank: A
Requirements: None
Description: A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a river of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].

Doton: Doryū Taiga [Earth Release: EarthFlowingRiver]
Rank: A
Requirements: None
Description: The user performs a technique that forms a rapid river of mud on the ground beneath the opponent.

Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile]
Rank: A
Requirements: Doton: Doryu Taiga [Earth Release: Earth Flowing River]
Description: A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent. This jutsu has tremendous destructive power, but it also consumes a lot of chakra. No shinobi should be able to use this technique more then once in a battle.

Doton: Awasekagami [Earth mirrors]
Requirements: N/A
Rank: A
A three staged jutsu:
First stage- the user create a one sided ‘mirror’ of earth( the entry side is where the user is, and the exit side is where the user sets it to be and the mirror is then used as a portal between the two sides). This ‘mirror’ allows the user to send any physical attack, from the entry ‘mirror’ to the exit ‘mirror’ only on the exit side the attack is copied by earth and that is what hits.(the earth can’t be sustained long in this stage.)
Second stage- the same ‘mirror like in the first stage, only this time the attacks can be longer and could still be made by the exit ‘mirror’ (is used for binding and such).
Third stage- this stage, like the first one, has the same ‘mirror’ effect, only it is able to send attacks that are not necessarily physical, such as jutsus. And also this stage, allows real body transfer, meaning it can be used as a teleporting device, or to throw real things from one place to another.

Stone Arm Jutsu
Requirements: N/A
Rank: A
This is a jutsu utilizing the earth element. This technique allows them to use the earth in order to increase the range of their arms in a way. The user will place one arm slightly into the earth, and from that point on they can bring forth an arm of stone and earth from anywhere within sight along the ground, and is controlled the same way as the hand in use.

Nameoryuu no Jutsu [Earth Dragon Technique]
Requirements: N/A
Rank: A
As the other Ryuu no Jutsu moves only that this involves dirt/mud.

S Rank Jutsus

None
---------------------------------------------------------------------- -------------

Fuuton ( Wind ) Jutsus


E/D Rank Jutsus

None

C Rank Jutsus

Daikamaitachi no Jutsu [Great Cutting Whirlwind Technique]
Rank: C
Requirements: Wind Creating Weapon
A Jutsu that, using a giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.

Fusajin no Jutsu [Dust Wind Technique]
Rank: C
Requirements: Wind Creating Weapon
Description: Using a giant fan, this Jutsu will blow a strong wind current which will cover the surrounding area in dust, which in fact, serves to completely loosen the footing for any nearby opponent.

WindBridge Jutsu
Requirements: N/A
Rank: C
This technique was devoloped as a quicker way to give or retrieve an object at crucial moments in a given range. by focusing on an object and then using ones chakra and performing a few seals, they will form a small ball of wind around the object in an attempt the lift it. at this point the object and either be gently carried over, or the ball can be dispersed sending the object flying. The stronger ones mastery of wind is, the heavier the object(s) can be taken. Most commonly used for small blades, kunai, shuriken either retrieval, or even a surprise attack.


Bakuhatsukaze [Wind Eruption]
Requirements: Chikadoukaze [Subterranean Wind Tunnel]
Rank: C
The tunnel created underground erupts as the wind that has been accumulated bursts out, blowing the target sky-high.



B Rank Jutsus

Fuuton: Daitoppa [Wind Release: Grand Blast]
Rank: B
Requirements: None
Description: The user sends out a powerful explosion of wind, which can easily level almost an entire area as well as reflect sound based attacks directly back to their source. A variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.

Wind Blade Jutsu
Requirements: N/A
Rank: B
This wind technique can only be used with a form of weapon. performing a few seals and touching one hand to the weapon in use, it becomes infused with the power of the wind for a matter of minutes. upon direct contact there is no difference but with every swing, stab or slice the actual attack range is 1 foot more then that of the weapons made of wind which can cut through stone and some weak metals.

Chikadoukaze [Subterranean Wind Tunnel]
Requirements: N/A
Rank: B
As the hands of the user are placed on the ground, wind is called upon to create a small, roundshaped tunnel underground.

Kyoufuu no Chisou [Wind Layer]
Requirements: N/A
Rank: B
The weapon of the user attracts wind, giving it a wind layer. This is an advantage as it easily shreds the target and can even be used in a way, that a small version of the Wind Cutter can be shot at the target.

Wind Burst Jutsu
Requirements: N/A
Rank: B
This technique isn't so much as levitation, as it is granting the user the ability to seemingly jump while still in the air.concentrating energy into the feet, the user must create small air bubbles which when bursting will push the feet up causing bursts of movement.Of course other strong winds can cause the user to go in different directions from what was intended.

A Rank Jutsus

Kaze no Yaiba [Wind Blade]
Rank: A
Requirements: None
Description: A ninjutsu technique where the ninja creates a whirlwind blade around their arm with chakra. The blade slices through almost anything and cannot be easily blocked, as it is said that "nothing can stop a blade of wind."

Kazeryuu no Jutsu [Wind Dragon Technique]
Requirements: N/A
Rank: A
As the other Ryuu no Jutsu moves only that this one uses wind.

Jorui Kaze [Wind Fortress]
Requirements: N/A
Rank: A
A technique using chakra to engulf the user’s body in wind, deflecting physical attacks and certian elemental attacks will be bounced as well.
Downsides: uses immense chakra.

Wind Armor Jutsu
Requirements: N/A
Rank: A
While using this technique, the users body is coating by a form of wind, and basically uses it to make the body lighter making it capable of faster movements and actions by about 1.25 times usual. As a side effect though the body is that much more vulnerable to being blown/forced back from an attack or something with forceful power.

Mujuuryou no Kiten [Zero Gravity Point]
Requirements: N/A
Rank: A
A wind technique that allows the user to make a target ‘lose’ their gravity and place them in a zero gravity zero friction zone, meaning the target loses any normal ability he has to react, such as dodging, countering, et cetera. This jutsu uses a high concentration of air/wind under a target to counter his weight.
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Real Ninjutsu Empty
PostSubject: Re: Real Ninjutsu   Real Ninjutsu Icon_minitimeMon Jan 14, 2008 5:38 pm

Hyoton: Akaka Hachure [Ice Release: One-Horned White Whale]
Rank: B
Requirements: None
Description: The user creates a large one-horned whale that is shot at the opponent. Even though this jutsu has great destructive power, it still uses up a fair amount of chakra.

Hyoton: Haryu Muuko [Ice Release: Piercing Dragon Fierce Tiger]
Rank: B
Requirements: Near-by Ice
Description: A Hyoton (Ice element) jutsu where the user creates a large tiger out of nearby ice. Due to being so cold, it can freeze nearby water around it while attacking its target. It resembles an ice version of Suiton: Suiryūdan no Jutsu, and its hand seals are tiger, bird, boar, then followed by dog.

Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm]
Rank: B
Requirements: None
Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.

Hyouheki [Ice Wall]
Requirements:N/A
Rank:B
A wall of ice is generated to stand in the way of an attack.


A Rank Jutsus

Enbu no Buttobasu Touketsu [Full Frozen Waltz]
Requirements: N/A
Rank: A
To perform this attack the user must be capable of incredible agility and maneuverability. The user first attacks by grabbing hold of the opponent’s wrist, pulling the opponent’s arm toward them. They quickly thrust their outer most foot against the footing of the adversary, knocking them off balance, slams their free fist into their opponent’s stomach, knocking them upward. They then make a Hyou Bunshin which leaps after the enemy, while the user follows in the shadow of it. The Hyou Bunshin then swings at the enemy but instead of hitting them shatters into ice shards that continue past the enemy. The user then thrusts the shards into the opponent’s back, injuring them and sending them towards the user. Then they grasp the enemy and spin back, sending the target toward the ground, making them hit the ground with their back first. Finally the user gathers ice around their heel as they do a front flip while they fall back to the ground, slamming the ice covered heel into the enemy’s chest.

Frozen Blade Storm
Requirements: Water manipulation Jutsu
Rank: A
to initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.

Hyoton: Kokuryubo Fusetsu [Ice Release: Black Dragon Outburst Snowstorm]
Rank: A (Kinjutsu)
Requirements: None
Description: The user creates a black dragon stream with red eyes that is sent towards the opponent. This attack uses up an enormouse amount of chakra and energy and the user would most likely be completely drained of chakra once this jutsu is performed.

Hyoton: Rogan Nadare no Jutsu [Ice Release: Wolf Fang Avalanche Technique]
Rank: A
Requirements: Surrounding Snow
Description: The user creates an avalanche of wolves made of snow that run towards the opponent to attack. Even though this jutsu has great destructive power, it still uses up a fair amount of chakra.

Hyou Bunshin no Jutsu [ Ice Clone Technique ]
Requirements: N/A
Rank: A
This Ninjutsu technique uses ice as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu (Shadow Clone Technique), this clone can attack as if it were the ninja them self, and one hit will destroy it.

Hyouchuujou [Ice Spiking Columns]
Requirements: N/A
Rank: A
The user draws upon water from the water table beneath the ground they are on. When it rises up to surface level it is formed into several spikes of water that are then frozen and forced through the soil at their target

Hyougen [ Ice Field ]
Requirements: N/A
Rank: A
A ninjutsu that creates a field of ice that is emitted outward, causing the surrounding area to be covered in a frost that quickly becomes pure ice. This is a very powerful technique which is mostly considered forbidden due to its destructive capacity

Hyouryuu no Jutsu [Ice Dragon Technique]
Requirements: N/A
Rank: A
As the other Ryuu no Jutsus only this is created from ice.

Ice/Water Twin Headed Hydra
Requirements: N/A
Rank: A
This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. if a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. the ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. but once again this technique is very draining on the user, and therefore cannot be used too much and for too long.

Mighty Gaurd/Grand prison
Requirements: N/A
Rank: A
It will begin by creating a giant ice barrier, which will surround the user, or desired target. for the mighty gaurd technique, the user will then summon a water barrier in beneath the ice barrier. the two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. as well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.

The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and detroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.


S Rank Jutsus

None
---------------------------------------------------------------------- ------------

Suna ( Sand ) Jutsus


E/D Rank Jutsus

None

C Rank Jutsus

Great sand ball explosion
rank: C
requirements: none
discription: by collecting sand within the area and infusing chakra into it, one is to form the sand into a ball between themselves and the opponent. The ball will then proceed to expload firing both nin in opposite directions with minor cuts from the sand. The for of the blast can push back 5-10 meters depending on the chakra used, and is used solely as a defense to seperate 2 people generally in close combat situations.

B Rank Jutsus

Cyclone of sand
rank: B
requirements: none
description: The user will preceed to perform hand seals, as sand will slowly turn in a circular pattern, 16 feet in diameter where the center is the user. Slowly the sand will rise and kick up untill it becomes a full out sand storm and sand twister with the eye of the storm being where the user stands. Outside the eye, sand will be flying violently, blinding all those around as well as deflecting most non-jutsu projectiles.(sometimes back at the user) as well it can possibly pick up scattered projectiles whick may be laying around from the force of the storm, and hurl them in random directions. If one were to manage to enter the eye, the user would be at great risk since they must not move as long as the jutsu is initiated.

Quicksand Creation Jutsu
Requirements:N/A
Rank: B
This technique is an immobilization technique of the earth element. By performing a few hand seals and placing a hand to the ground, the user can turn a patch of ground into a thick mud like quicksand, and drag any standing on it down anywhere from their ankles to their waist, before the ground completely solidifies and holds the target or targets captured.

Mugen Sajin Daitoppa [Wind Release: Infinite Sand Cloud Great Breakthrough]
Rank: B
Requirements: None
Description: The user spews a large amount of sand from the mouth, which covers a large area. The sand strikes the opponent, and devastates both the enemy and a large area around him.

A Rank Jutsus

Suna Bunshin [Sand Replication]
Rank: A
Requirements: Sand
Description: Creates an identical copy of the user, except in sand form. When it is attacked, it does not disappear like other regular clone techniques. Instead, it can transform parts of itself back into sand in order to snag and attack the opponent. This makes it one of the strongest and most advanced types of clones. Only after it is damaged enough to the point of destruction, it takes on the form and appearance of regular sand.

S Rank Jutsus
---------------------------------------------------------------------- ------------------

Mokuton ( Wood ) Jutsus


E/D Rank Jutsus

None

C Rank Jutsus

Spear Form Jutsu
Requirements: N/A
Rank:C
Description: The user opens both of his palms and two large spears come from each one. The user then can choose to throw them, or use them in a trap.

B Rank Jutsus

Hidden Bamboo Forest
Requirements:N/A
Rank:B
Description: The user will focus a large amount of chakra into their hands and then place them onto the ground. This will cause many shoots of bamboo to form around the target, either impaling them or trapping them.

Hidden Vineyard
Requirements:N/A
Rank:B
Description: The user will form hand-seals then placing his palm on the ground. In turn this will cause a multitude of vines to form beneath a target, then wrapping around his legs and arms.

Razor leaves jutsu
Requirements:N/A
Rank:B
Description: The user creates of flurry of leaves that can hit an opponent causing multiple amounts of thin slices. After multiple hits this can cause excessive bleeding.

Suiyou no Aichou [Mournful Melody of Weeping Willows ]
Requirements: N/A
Rank: B
This is a powerful combination of ninjutsu and genjutsu where Weeping Willows are summoned up through the ground and enshroud the area. As the wind slowly moves through the trees the long, hanging limbs of the Willows move slightly to help prepare the trance effect. Then a sound is emitted that causes a distortion in the mind/minds of the target/targets that causes them to see themselves being hung, by the throat, by the limbs as the rest of their body is restrained by other parts of the branches. Then the user may manipulate it so that they see even more horrible visions of themselves.

Summoning Technique:Guardian of the Forest
Requirements: PM a mod for approval
Rank: B-S
Description: The user will bite their thumb causing it to bleed. They will then form the designated hand-signs and place their palm on the ground. This will cause smaller living plants or a giant talking/walking tree. Its power alone can cause great destruction.

Tsutakazura Ibasa no Shiizu [ Seeds of the Thorn Vines ]
Requirements:Seeds
Rank:B
The user covers some seeds with their saliva, which they put chakra into, and then spits them out toward the ground. They then perform one final hand seal which causes vines that are covered in thorns to sprout upward and entangle the target or targets.

A Rank Jutsus

Mokuton: Moku Joheki [Wood Release: Wood Locking Wall]
Rank: A
Requirements: Surrounding Forest
Description: Using the correct amount of chakra, the user creates a half-dome of wood to shield around him or herself. The shield can be burned by fire or broken if enough power is put behind the oncoming attack.

Mokuton: Shichuka no Jutsu [Wood Release: Four Pillars House Technique]
Rank: A
Requirments: None
Description: This technique causes a fully-formed wooden house to grow out of the ground. Normally used during overnight trips or camping.

Summoning Technique:Guardian of the Forest
Requirements: PM a mod for approval
Rank: B-S
Description: The user will bite their thumb causing it to bleed. They will then form the designated hand-signs and place their palm on the ground. This will cause smaller living plants or a giant talking/walking tree. Its power alone can cause great destruction.
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